This game was made during the Ludum Dare game jam. It was made in a team of 3 students and the entry page can be found here. The theme of this jam was “the entire game on 1 screen”. The premise is that the player can see whole game from the main menu and has to combine 2 levels to create a new level.

When the player selects 2 levels, the game will then layer them on top of each other to create a new level that allows for new paths previously unreachable. Each level can be combined with any other.

There are different types of enemies as well as player upgrades to be found. The game ends once you collect all memory fragments and unravel the mystery.

My biggest contribution is on the player controller, some level objects, the particle system, enemies, the transition effect and implementing audio.

  • Language used C#
  • Worked on Player, Levels, Particle System, Enemies, Level Transitions
  • Techniques used XNA
  • Team size 3